NJSIAA Season Dates:
- December 1- First Practice
- December 8 – First competition allowed
- January 1 – (or first game, whichever is earlier) Roster due on NJ.com
- February 6 – cutoff for committing to tournament
- February 14 – 11:59 pm, cutoff date for power points
- February 15 – power points finalized
- February 16-17 – seeding finalized
- February 25-28 – Round 1
- March 1-6 – Round 2
- March 7-11 – Semifinals
- March 14 – South Finals (or B finals) @ Jersey Mike’s Arena
- March 15 – North Finals (or A finals) @ Jersey Mike’s Arena
A date for Unified Cup Basketball (for teams not participating in the NJSIAA tournament) will be announced soon!
General Information
- Games will consist of four 8-minute quarters with a running clock (exceptions below in rules)
- Competitions are 5v5
- Teams must maintain a ration of 3 athletes to 2 Unified Partners on the court
- No game ends in a tie
- High schools should use standard basketballs – Size 7 / 29.5
Eligibility
- To participate interscholastically and at the NJSIAA level, students must be able to participate independently.
- NJSIAA single-sport rules apply to NJSIAA basketball and track & field. NJSIAA Unified Basketball is a strenuous sport; participants on teams competing in the NJSIAA Unified Basketball post-season may not compete in any other NJSIAA winter sport with the exception of either Varsity Bowling or Unified Bowling
- Students competing in a Unified Sport may not also be a Varsity athlete in that sport.
Rules
- All games consist of four 8-minute quarters, running time with the exceptions listed below:
- The clock stops ONLY on foul shots and timeouts.
- During the last two minutes of the second half, the clock stops on every whistle.
 
- If overtime is necessary, the period is five minutes, running time.
- During the first 4 minutes of overtime, the clock stops ONLY on foul shots and timeouts.
- During the last minute of overtime, the clock stops on every whistle.
- Each team receives one additional full timeout during the overtime period.
- Timing rules listed above are in effect for multiple overtime periods if needed.
- Time outs earned in previous overtime periods do not carry over in additional overtime period.
 
- Teams are allotted five timeouts per game.
- Two (2) thirty second time outs
- Three (3) full (one minute) timeouts.
 
- The bonus occurs in each half when a team picks up its 7th team foul.
- The bonus will ALWAYS result in 2 free throws.
- Team fouls are reset to zero at the beginning of the second half.
 
- All teams must always maintain a ratio of 3 Athletes to 2 Partners on the floor.
- Once a game begins and throughout competition, only the following ratios are allowed: 3 athletes and 2 partners, 2 athletes and 2 partners.
- Failure to adhere to the required ratio results in a forfeit.
 
- One team warning per game for delay of game if player interferes with the ball after a basket is scored.
- A technical foul will be called and enforced thereafter.
 
- No free throws will be taken for double technical fouls or simultaneous technical fouls by opponents.
- Play resumes with an alternating possession throw-in at the division line.
 
- No player in a marked lane space shall fake entrance into the lane to cause an opponent to enter early and commit a violation.
- During a Free Throw all players must wait until the ball hits the rim before they can step in.
- In a free-throw situation; there are no substitutions permitted until after the first free throw.
 
                
